• @[email protected]
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    2013 days ago

    Note that this is just a proposal that the Fedora community wants feedback on.

    Even if it does go ahead, this is minimum 1 year away from happening.

    Tbh I wouldn’t be surprised if this was meant as a “hurry up and move away from Steam still being a 32-bit app, Valve!” bit of brinkmanship.

    • m-p{3}
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      213 days ago

      I thought the Steam Linux client was already native 64-bit?
      If not, maybe this is the kind of push needed to get them to actually go full 64-bit?

      • @[email protected]
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        13 days ago

        It’s still 32bit. i’ve heard it guessed that Valve does this on purpose because so many games are still 32bit and Wine/Proton/etc aren’t fully compatible yet. What does it matter if Steam works and most of the Steam library does not.

        • m-p{3}
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          212 days ago

          Seems like a good reason for the Wine / Proton WoW64 subsystem to improve.