

frames, probably not. But textures, geometry data, shaders and stuff like that, probably? I guess.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
frames, probably not. But textures, geometry data, shaders and stuff like that, probably? I guess.
winevdm as in this https://github.com/otya128/winevdm ? I have used that on Windows before, and if I’m not entirely mistaken, isn’t it a part of wine anyway? At least winevdm.exe
exists in my wineprefix.
One question is, how should one understand the GPU vram usage, when it is reported as 16.0/15.7 GB?
IIRC, using more vram than what’s on the card isn’t a show-stopper, just slow. The parts that don’t fit on the card just lay in RAM and are swapped back on card when needed. This is fairly slow and comes with a performance penalty, which is why the numbers are shown as red on there.
as for why it’s not showing full 16 GB as being the max? … no clue, probably the card needs some vram for it’s own operation/general framebuffer (or whatever is the term) for displaying eg. the os, not just the game. But I’m just guessing.
IIRC I have tried the game with proton(and/or -ge), it never worked on those.
I’m probably just going to accept dosbox for the game (it also fixes some minor graphics issues with it). I’m mostly concerned about old game installers - but then again, gog/steam don’t have those installers anyway, so it’s only an issue if the user is adamant on using original install media or so.
This update broke a game for me, namely “Castle of the Winds”, it’s a 16-bit windows 3.1 game. Not really a huge loss as I can just run it in win3.1 I have in dosbox - but it was pretty nice to have in modern resolution :D
Haven’t done much searching for remedies, but kinda looks like 16-bit support is gone https://bbs.archlinux.org/viewtopic.php?id=306297
Gotta wonder what’s the workaround, as many older games have 16-bit installers, even if the game was for eg. winxp or so.
I guess I could always just have an older wine on the side, but… I dunno. I’d like to keep it simple. :/
cool. in general the plain fps readout is enough for me, but a more comprehensive option sure doesn’t hurt. Hopefully that’ll come to linux as well.
regarding OP, kinda bummer that the bike bug which lead to nude A-posing when riding a bike was fixed.
I did goof with it when it was still a thing:
While it’s not indie: Cyberpunk 2077?
You can make your character as pretty as you please (though, no “sex appeal” -slider like in Saint’s Row :D). Also, no 3rd person camera, so you’d only see your character in inventory screen. Otherwise there’s bit of boobies to be seen - and massive amounts if you so choose with modding.
Difficultywise it’ll cater to very casual approach, but the game does the “bethesda-thing” where you will end up as destroyer of worlds regardless of difficulty.
edit: btw, you might want to specify your platform? No modding for cyberpunk on consoles as of yet, I just assumed PC here.
I got back to Marvel Heroes (tldr: “mmo” diablo-clone with marvel characters), as the private server emulator resurrected the game.
The game got killed ~8 years ago, and every passing year since made my craving for the game that much worse. And late 2024 some absolute madlads released a server emulator, and it’s seems to work great, though the server I’m currently playing is having occasional lag spikes, which isn’t great. I could self-host the server for just for me and/or some friends, but that’d require effort. :D
Anyhoo, got through the story-campaign with my fav marvel character, started looking at the end game … and suddenly I remembered why I stopped playing the game in the first place. It gets pretty grindy. Oh well, I still have a truck load of characters to play - they all play quite differently, give or take some similar ones (like, the thing, hulk, etc bruisers are fairly samey, gun-tooting-heroes also are somewhat similar, but still all of them have their own twist to it). Each max leveled character gives an account-wide exp boost so leveling gets faster and faster. So… gotta churn them levels, I guess. :)
EDIT: oh right, I also finished Kathy Rain, a pretty neat detective point-and-click adventure. I can’t say I had heard of the game before, but as people were frothing about Kathy Rain 2, and the first one was on steep discount, I decided to give it a go… and oh man, worth.
The art, voice acting and gameplay were great. Puzzles were logical for the most part, but there were 2-3 puzzles which did stump me a bit and had to take a peek on a walkthrough - one wasn’t even difficult, but I was overthinking it way too hard and somehow confused red and blue repeatedly, but I guess few beers do affect detective skills… In any case I got through the game with a LONG single session, but I just couldn’t let it go.
Anyhoo, Kathy Rain was pretty dope, eagerly waiting to pick up the sequel later on.
scifi? point&click? Are you targeting me specifically? Wishlisted & waiting for the demo to drop.
Digging the art style, it’s kinda reminiscent of “Another World” / “Out of this world”.
Just going by the video/screenshots on the steam page, is this going to be on phones as well? The dialog choices ui seems needlessly massive for regular pc use. Also the video says “demo available now”, but I’m just nitpicking :P
Chants of Sennaar
samesies. Finished it yesterday, absolute banger of a game. The different word order/sentence structures between the languages did my head in a bit, and the last few glyphs I had somehow entirely missed on earlier areas, and when I did finally find them - the backtracking to solve the remaining translations was a bit of back and forth. But man, what a vibe that game was.
Haven’t been following discord development, but I did test the screen sharing some days ago on linux - just for laughs - and to my surprise it didn’t CTD the app, and it actually streamed the thingy I wanted. Great!
looks like a heave-ho and stick fight combined. Not a bad idea, actually.
I’m not trying to bust your chops or anything.
didn’t take it as such, no worries. We cool? :)
And I bet the whole “'murica” stuff is quiiite a bit more prevalent.
Aaaaanyhoo, feels like these kinda drunklol games are pretty much just youtuber/streamer-bait for cheap giggles - and I do watch quite a bit of gaming content so these things are kinda inescapable. Oh well. Old man yells at cloud. :P
Just because “when finland -> lol alcoholism”, I get that it’s a self-deprecating joke and all that, but… we could have other jokes too, maybe? :P
I don’t mind the games, let peeps have their fun.
edit: what I called “weird”, is probably better put as “…this thing, again”. I guess.
well, ofc I can only speak on my own point of view, as a finn, the fairly prominent “lol drunk” -memery in games feels a bit weird. If that was what you were asking.
So many “drinking-games”: Obenseuer, Finnish Cottage simulator, My Summer Car, Finnish Cabin Mayhem/Mökkimähinä… probably forgetting a few… and now Drunkard Simulator and Last Drop?
Self-deprecating humor and all that, but… this starts to feel a bit weird :|
I’ll preface this with the fact that I don’t know the game, but looking at the system requirements on steam, both of those systems are below minimum spec.
Also, it would probably help if the macbook actually was on fedora 41, it reads 40 in the screenshot - so maybe try upgrading that one, since the game runs on the system with actual fedora 41?
eyyyy, World Class Leaderboard, one of the first games I ever had on PC. Got fond memories of that - but rose tinted glasses didn’t survive revisit in dosbox x)
This game looks neat tho. Might pick it up!
While I do agree, I dunno how meaningful or realistic data it would offer when some users switch between platforms.